![]() And to be equally clear, even that reason was silly. To be clear, there was no reason to include the DRM beyond it being a piracy check. Despite the game having no online gaming components in it, Activision decided to put an online DRM requirement in the game, forcing it to check in with the app for it to work. ![]() Activision recently re-released Crash Bandicoot 4 for the new generation of consoles… and a long-awaited debut on PC. It’s a lesson that some in the video game industry insist on re-learning over and over again. In sum total, it’s very clear that DRM is very much anti-consumer, while failing completely at being anti-pirate. While the fall of even the most vaunted DRM platforms has shown how useless those platforms are, the more consequential outcomes of DRM tend to be the way it bricks the products people bought or else limits the use of those products once the DRM is no longer supported. Tue, Mar 30th 2021 08:07pm - Timothy Geignerīy now it should be clear that DRM is essentially an arms race that will never be won by producers and publishers of content.
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